Particle Simulation Testing

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I’ve been working with water and particle simulation for some time now. It’s fascinating how computers software is able to mimic real world dynamics, and translate that to amazing visuals that sometimes wouldn’t be possible without the insane control of nodes, and rigid bodies. This was just a simple product test having the particles interact with a tabletop product. Still a work in progress, but shows potential in the amount of control that an operator has while simulating.